Projects

Four worlds in progress, shown as they develop. Scroll through each, or open its page.

Many tools, one calm workspace

Xi7 Coordinator

A workspace for your projects to boost productivity.

  • Software
  • In development
  • Prealpha

Explore Xi7 Coordinator

Interface pictures are on the way. The drawing above is an illustration, not a screenshot.

A fantasy war, carried into the browser

Xi7 Wesnoth

Battle for Wesnoth, running in the browser — Xi7's engineering port.

  • Engineering
  • Browser implementation

Battle for Wesnoth © David White and the Wesnoth community (GPL; art GPL / CC BY-SA). Captures of Xi7's browser build; not affiliated. wesnoth.org

Explore Xi7 Wesnoth

A Tale of Two Brothers in Xi7's browser build: an enemy keep on the coast, towers, forest and units on the hex map

Liberty in Xi7's browser build: farmland, a windmill and a village on the hex map

The parchment campaign map that opens A Tale of Two Brothers, laid on a wooden table

Liberty: the river valley battlefield seen from above, forests and fords

Story art: a dark mage and his skeletons

Story art: a lone rider with a lance before a windmill

Liberty story art: a village silhouetted against a burning sunset

Heir to the Throne story art: a wizard duel in a storm of light

Heir to the Throne story art: a king and his son before their army

Heir to the Throne story art: a flight through an ancient forest

Xi7's browser build of Battle for Wesnoth showing its title screen over the campaign map

Weight, recoil, and the moment before the shot

Xi7 FPS Project

A first-person shooter framework to be built upon.

  • Game
  • In active development

Explore Xi7 FPS Project

SPAS-12 reload in the close-quarters room: the support hand feeds a shell into the tube

M16A4 reload on the cover lane: the empty magazine swings out of the rifle

AK-47 at the ready in the bot combat zone, the test range stretching away

First-person view aiming the M16A4 down its iron sights on the Xi7 FPS test range

SPAS-12 held at the hip in the close-quarters room

Sprinting with the MP5K through the movement weave

MP5K reload: the magazine comes out as the weapon tilts

Prone at the mouth of the prone tunnel, the M9 held low

The Xi7 FPS level editor: toolbox, the firing range in the viewport, and the explorer

Run. The buildings are coming down.

Survive The Spheres

Inspired by a classic online survival game from 2009.

  • Game
  • Playable prototype
  • Multiplayer in testing

Phone support is coming soon. For now, play on a computer with a keyboard and mouse.

Play in your browser Explore Survive The Spheres

Survive The Spheres 1.8.2: pink, violet and cream spheres roll down a street past the rubble of a fallen house

Survive The Spheres trailer camera, 32 bots: a swarm of coloured spheres rolls through a collapsing street

A green house breaks apart as two huge spheres roll into it

A cluster of glowing spheres gathers beside a collapsing apartment block

Spheres crash into the foot of a tower block as it splits apart

A player runs across a crossroads between red, blue and glass spheres

A real Survive The Spheres 1.8.1 match: coloured spheres roll through a town as a building collapses

From above: the roofs of a flattened block, with spheres rolling through the wreckage

Also at Xi7